

It also can get ridiculously tough, from what I've seen. On the up side, it's fully translated in English(multi-language). The gameplay blocks a lot of the videos(which are full screen), so MV is pretty essential if you actually want to watch any of them.Īnd yes, it's an import, but it's not exactly hard to come by(though it sure seems to be getting pricey I was lucky to get a used copy on the cheap). There might be more, but that's all the MV(music video mode) lists. In pure Beatmania tradition, don't expect most of the genres to make sense. Each stage(four in all) of a game has a different selection. They aren't all playable at once in normal modes, far as I can tell. I've only played a few songs, but here's the jist of the sequel's songlist.

I haven't gotten too into it, but from the looks of things, there's a ridiculous amount of unlocks(characters/note modifiers/etc.) Hit the X after a certain combo, and a score multiplier kicks in. There's also a 'fever' power up that's kind of like GH's Star Power, I guess. Unlike Beatmania, and like O2Jam, there's also freeze notes.Įasy uses four buttons(I'm guessing the center four), Normal has five, and Advanced is all six. There's six notes three played on the upper three arrows of the D pad(L/U/R), the second three played on the X/O/Triangle buttons. (It's also Korean-developed, by a group called Pentavision.) It's similar to Beatmania, but the actual playing of the notes reminds me more of O2Jam than anything. I played the first game on someone's PSP a year or so ago, and it wasn't very impressive musically or visually, but the gameplay was fun. I've had my eye on this series for a good year now, and with the trinity of FFT/Castlevania/Disgaea finally selling me on the system, I finally got myself a copy of the sequel.
